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Locations for Roleplay
![]() The Imperial palaceMankind's most powerful fortress, hub of religion and bureaucracy center. The holy emperor ever sitting on his golden throne at its center allowing mankind to travel & survive against the harshness of space. | ![]() Hive city UrutunLike many of its kind it is a tiered citadel of classes. Workers below toil for the noble classes above and all sit beneath the governors throne of decadence | ![]() Industrial planet Pentus 3The work horse planet for many surrounding solar systems. Filled with the pinnacles of engineering and covered with factories. Its population supported and refreshed by the nearby agriculture world of Pentus 2. A world dedicated to the marvels mankind produces every day. Filled with a proud people of many crafts. |
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![]() Star-ports of AnchillisA resource world with many star-ports to transport such materials to worlds needing them. Though one of the least populated in its system the world is a strategic cornerstone. For this reason most of its people are combat trained while the mining is all automated. Its defences focused securely on inter planetary defence a fleet is almost always stationed to guard it further or counter attack. | ![]() Rebus ship building siteOne of the rare planet-side ship building worlds. Rebus has been at it for centuries, not known for their efficiency but more for decadence. Every ship part made by labourers of all kinds but no 2 parts the same much less the ships that leave for later sale. | ![]() Wolf-berg SpaceportA docking and refuelling station that expanded to the point its population dwarfs that of the planet Unix below. Both a place of commerce and a home to the black market of the system. Aliens occasionally show up and though they aren't sent away are neither a welcome sight. |
![]() Galactic media hub NerunAlways buzzing from new visitors from across many solar systems and covered with fanatics wishing to preach their new religion across worlds unknown. If there is information to be found of important on a solar system scale here is the place to find it. | ![]() Manx Cyber cityA completely automated society, Manx's main hub city is filled to the brim with skilled cyber space users. Tournaments and on-line competitions help Improve its populous while their every need is fulfilled by automotons. | ![]() Decimated world Jericho 3A world once rich in technology now levelled into stone age. Its once marvellous machines the inspiring statues and wall decorations of a people who became ignorant. Their knowledge lost when their machines turned on its people until shut down by the last of the older generations. |
![]() Tunok OrbitCurrently being fought over in a civil war This planets surface is no better in some areas but despite that its cities stand and act as normal short of the worried faces and constant security to protect from either side. | ![]() Corrupted worldCivilization crumbling under eldritch creatures and their masters arriving on the planet surface. We are doomed most likely but at-least we can fight, survive or try to enjoy ourselves before we eventually go mad or die. Who knows? There might be hope after all. | ![]() Shyrad HollowA quiet swamp-ish land where spirits dwell. Mortal creatures do not venture to it by choice but by fate alone. Those who do discover many things, either inside themselves or what is around them. Those who meet here will stay connected no matter the distance they hence travel. |
![]() Tenon Port IslandA fishing village that grew with time. Not too amazing a place except for the views. The castle hidden in the mountainous region, Shadows in the sky and frequent goblin raids keep its inhabitants ready for anything. | ![]() The forests of ArgonaWild and untamed. The place is so flowing with primal power that elementals freely roam its central areas. It is also big enough that titanic creatures battle, destroying swathes of trees. Even if the place were to completely burn, it would grow back in days without help. | ![]() Magi DesolationA place scoured by magical battles, more often its peaks were raised as part of conflicts long forgotten. Now rocks float on ethereal winds along with other strange sights. Paths have been carved to let people through as no one stays. Who would when the land around could warp you forever? |
![]() The Hollow landsOdd energies spilled out from several realms, have twisted together in one place to create a bizarre and empty landscape. Aptly named the hollow lands this place almost tugs at a beings soul and grinds down a persons essence to dust if they stay. All that remains of those who've stayed are drained husks of their old selves. | ![]() The dark cityIn a realm all its own, this centre of twisted light is filled with the blind and desolate. Despair often grabs hold of those who enter only to become a denizen | ![]() The gateways of hellRifts or literal gates to the dark realms beneath. How they came to be is unknown by all. Still many beings either seek to escape or enter such a place. Either way only those of of already twisted or open mind can find them |
![]() Upper hellsThe places closest to the rifts and gateways out of hell. This place is the most populated, both with the damned and living people equally. Factions of all types spring up or disappear from existence in this warren of structures. | ![]() Plains of tormentSitting in the middle teirs of this accursed realm. This is hells battle grounds and most conmen fighting area. Once it was just another fiery pit. As the lost and damned became ever more rebellious against the fallen ones it changed like allot of hells landscape. | ![]() Lower hellAreas controlled only by the fallen angels who followed Lucifer, Surprisingly new Fallen ones arrive on occasion and many lords have taken leadership over time The dark one trapped at its deepest layer, schemes, leaving the others to their battles. |
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